Fumbies
Filed under: Projects » 3D games in 2010. Tagged: 4th year, gga 2010, winners 2010
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Fumbies is a Facebook game about taking care of a handful of creatures that lives high up in the air, over the clouds.
The player needs to keep the Fumbies happy by making sure they are clean, well trained, feel good, and go to their job. The main goal of a Fumbies life is to “lovel”, when a Fumbie lovels it passes on its genes to the Fumbie’s children. The children will inherit the parent’s looks and attributes.
Attributes depend on how the player has trained its Fumbies, and determine if the Fumbie is an intelligent, strong, or charismatic Fumbie. Fumbies earns unique items and visual parts for each specific attribute. Thus; by changing a Fumbie’s attributes the player is able to give the Fumbie a unique personality.
Fumbies was awarded “Almedalen Library Award” and “Best Game Graduating Class” at Gotland Game Awards 2010.
Creators:
Producer: Max Tiilikainen
Graphics: Jona Marklund , Rickard Jonasson, Povel Gulin, Sebastian Larsson
Programmer: Johan Norberg, Sebastian Svensson
Sound: Josef Falkensköld (external)
Website: http://www.meowentertainment.com/
Band of Brawlers
Filed under: Projects » 3D games in 2010. Tagged: 4th year, gga 2010
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Band of Brawlers is a 3 vs 3 combat game, requiring teamwork and tactics in a king-of-the-hill scenario. On a colorful planet somwhere in space brawlers have started to gang up and are battling each other for control of an abandoned Tivoli. Gang up with your friends and see which team has the greatest cooperation and tactics while you try to take over and hold as many of the zones as possible. While fighting you’ll also get to experience an innovative combat interface that lets you perform attacks with the mouse.
Creators:
Project Management: Natalia Mekras
Graphics: Ted Edin, Kalle Henningsson, Monica Kreitz, Tobias Källkvist, Daniel Ohlsson
Programming: Olof Ahlberg, Gunnar Carnbro, Peter Sjödin
Sound: Nicolas Leventorp
Website: http://sim4devblog.blogspot.com/
Colorless
Filed under: Projects » 2D games in 2010. Tagged: 2nd year, gga 2010, winners 2010
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Colorless is a short game revolving around eight specific levels with a focus on co-operation and the concept of closeness.
While players move around freely in the world, the camera pans out when the players are further away from eachother. The two main characters have different skill sets and they need to be combined in order to overcome obstacles and take care of enemies. Basic skills are running, jumping, kicking, sliding, opening doors and climbing. Leveldesign force the players to split up but, the only way to regenerate health is to stay close to eachother, the most effective way of recharging energy is by hugging!
Colorless was awarded “Best Serious Game” at Gotland Game Awards 2010.
Features:
- A romantic, multiplayer, 2D side-scrolling, co-operative, platformer game.
- Played on classic 8-Bit controllers ported to a PC.
- Black and white versus colored backdrops, 50-ies retro inspired.
- Dark humour with increadolous plot twists.
Creators:
Albertinna Sparrhult – Producer
Niklas Åhs – Lead art / Lead designer
Pernilla Sparrhult – Art / Lead designer
Björn Bergren – Programmer
Mattias Bertilsson – Programmer / Assistant designer
Pontus Granström – Sound Effects
Mattias Lissmyr – Music Composer
Website: http://zamarkand.com/
Pawns
Filed under: Projects » 2D games in 2010. Tagged: 2nd year, gga 2010, winners 2010
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Pawns is a 2D side scrolling co-op action game for the Xbox360. You and a friend must work together and combine your powers to defeat the human invasion!
Pawns won “The Award for Human Rights” at Gotland Game Awards 2010.
Creators:
Producer: Nina Moritz
Graphics: Esteban Soto, Jonatan Hagström, Alexander Oltner, Ruben Johansson, Simon Öhman
Programmer: Mikael Gullberg, Thommy Siverman
Sound: Mikko Jokela
Website: http://pawns-northerngate.blogspot.com/
Midnight
Filed under: Projects » 3D games in 2010. Tagged: 2nd year, gga 2010, winners 2010
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Midnight is a real-time strategy game for three players. Each player plays as either the easy-going Rocks, the proud Papers or the wicked Scissors; miniscule creatures that crawl out of the shadows at night and face each other in an eternal battle.
It goes without saying that the papers live in constant fear of the scissors, which in turn are hunted by the rocks. This gives all the players a predatory/prey relationship towards each other, forcing them to use stealth, deception and ambushing to prevail. In short, Midnight is an RTS that focuses on stealth, exploring and mobility rather than numbers and micro-managing.
Midnight was awarded “Best Presentation” at Gotland Game Awards 2010. Tobias Andersen got an individual award for “Best Effort in Art”
Creators:
Producer: Alex Karlsson
Design: Per Lingvall
Graphics: Alex Lusth, Niklas Hallin, Tobias Andersen,
Graphics: Ola Persson, Martin Paulsson, Erika A. Porath
Programmer: Johan Sköld
Trailer: Stina Boberg, Victor Öhman Holmberg
Website: www.luciddreams.se
Dwarfs
Filed under: Projects » 2D games in 2010. Tagged: 3rd year, gga 2010, winners 2010
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Dwarfs is an Arcade/Strategy game for PC and Xbox360 where you are put in the middle of a vast, underground playfield. The goal of the game is to explore the randomly generated map as much as possible, while at the same time protecting your Town Hall from harm, such as water floods, lava or hostile creatures. What makes this game unique and interesting is that your greatest asset is also your greatest threat: the Digging Dwarfs. While you need them to explore the dungeon and increase your score, their random behavior is the source of most your troubles. Taking control of them is easy, but costs gold, so you have to be careful with your choices! Pointing a Dwarf towards those juicy minerals might look tempting, but what if you need that gold to stop lava later on? In Dwarfs, there is a constant flow of risk/reward decision making.
Dwarfs was awarded “Pwnage Award” at Gotland Game Awards 2010.
Creators:
Graphics: Robin Flodin
Programmer: Teddy Sjöström
Sound: Christopher Flodin
Website: http://po2games.com/
Abzolium
Filed under: Projects » 3D games in 2010. Tagged: 2nd year, gga 2010, winners 2010
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Abzolium is an intense skill-based multiplayer arena game for the Xbox 360. Instead of choosing between a numbers of already made characters, you have the opportunity to customize their abilities to your liking. The variations of each new match will lead to loads of different unique combinations and will also result in tactical choices for each round. Enter the tournament of Abzolium and eliminate your opponents to be the ultimate champion!
Abzolium was awarded “Best XNA Game”, “Best Exhibition”, “Peoples Choice” and “Best Big Game Project – Second Year” at Gotland Game Awards 2010.
Creators:
Producer: Joakim Edholm
Lead art: Vira Haglund
Lead programmer: Elon Mallin
Graphic artists: David Klint, Sara Pauni, Malin Mellgren
Programmers: Joakim Östlund Andersson, Pelle Boström, Syawash “Sayo” Sharafadin
Cause of War
Filed under: Projects » 3D games in 2010. Tagged: 3rd year, gga 2010
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Cause of War is a turn-based tactics game set in late WWII focusing on a complex system and competitive game play.
As a new entry in the genre of classic turn-based tactics games (think Jagged Alliance and Silent Storm), CoW focuses on advanced game mechanics and player customization. The game is set near the end of WWII taking a deeper look on the Italian Campaign. We aim to create a highly competitive game with a great community.
Creators:
Producer: Robin Flodin, Sebastian Torvaldsson.
Graphics: Sonny Hamberg, Emma Ströberg, Vira Haglund, Jommy Johansson, Joakim Reimer, Jhon Hjälm.
Design: Rasmus Davidsson, Fredrik Nilsson, Leo Larsson
Level Design: Ola Nilsson.
Programmers: Ted Lindström, Ted Löfgren, Christoffer Schedin, Tony Höglund, Rickard Jaksch.
Website: http://www.causeofwar.se/




































































































































































