Colorless
Filed under: Projects » 2D games in 2010. Tagged: 2nd year, gga 2010, winners 2010
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Colorless is a short game revolving around eight specific levels with a focus on co-operation and the concept of closeness.
While players move around freely in the world, the camera pans out when the players are further away from eachother. The two main characters have different skill sets and they need to be combined in order to overcome obstacles and take care of enemies. Basic skills are running, jumping, kicking, sliding, opening doors and climbing. Leveldesign force the players to split up but, the only way to regenerate health is to stay close to eachother, the most effective way of recharging energy is by hugging!
Colorless was awarded “Best Serious Game” at Gotland Game Awards 2010.
Features:
- A romantic, multiplayer, 2D side-scrolling, co-operative, platformer game.
- Played on classic 8-Bit controllers ported to a PC.
- Black and white versus colored backdrops, 50-ies retro inspired.
- Dark humour with increadolous plot twists.
Creators:
Albertinna Sparrhult – Producer
Niklas Åhs – Lead art / Lead designer
Pernilla Sparrhult – Art / Lead designer
Björn Bergren – Programmer
Mattias Bertilsson – Programmer / Assistant designer
Pontus Granström – Sound Effects
Mattias Lissmyr – Music Composer
Website: http://zamarkand.com/
Pawns
Filed under: Projects » 2D games in 2010. Tagged: 2nd year, gga 2010, winners 2010
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Pawns is a 2D side scrolling co-op action game for the Xbox360. You and a friend must work together and combine your powers to defeat the human invasion!
Pawns won “The Award for Human Rights” at Gotland Game Awards 2010.
Creators:
Producer: Nina Moritz
Graphics: Esteban Soto, Jonatan Hagström, Alexander Oltner, Ruben Johansson, Simon Öhman
Programmer: Mikael Gullberg, Thommy Siverman
Sound: Mikko Jokela
Website: http://pawns-northerngate.blogspot.com/
Dwarfs
Filed under: Projects » 2D games in 2010. Tagged: 3rd year, gga 2010, winners 2010
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Dwarfs is an Arcade/Strategy game for PC and Xbox360 where you are put in the middle of a vast, underground playfield. The goal of the game is to explore the randomly generated map as much as possible, while at the same time protecting your Town Hall from harm, such as water floods, lava or hostile creatures. What makes this game unique and interesting is that your greatest asset is also your greatest threat: the Digging Dwarfs. While you need them to explore the dungeon and increase your score, their random behavior is the source of most your troubles. Taking control of them is easy, but costs gold, so you have to be careful with your choices! Pointing a Dwarf towards those juicy minerals might look tempting, but what if you need that gold to stop lava later on? In Dwarfs, there is a constant flow of risk/reward decision making.
Dwarfs was awarded “Pwnage Award” at Gotland Game Awards 2010.
Creators:
Graphics: Robin Flodin
Programmer: Teddy Sjöström
Sound: Christopher Flodin
Website: http://po2games.com/
Introduction to game development (2010)
Filed under: Projects » 2D games in 2010. Tagged: 1st year
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Introduction to Game Development – our annual crash course in production methodology. Students arrive in the autumn – unknowing and ill prepared. They are ordered into teams, introduced to SCRUM and given a license to Torque 2D. Then we tell them to make space shooters. It never ceases to amaze me, the growth we see in our students during these intense first weeks.
[Toggle Flash Gallery]Ghost Written
Filed under: Projects » 2D games in 2009. Tagged: 2nd year, gga 2009, winners 2009
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Ghost Written is an educational adventure- & role playing game where the main focus lies in helping swedish children ages of 12-15, improve their English. To restore balance to the dimensions a lone boy ventures into the unknown. By his side he has a curious little creature to aid him, hoping that in return, the boy will be able to grant it its own wishes to come true. The World of Ghost Written is rich in detail, colour and imagination. Populated by characters with their own wishes, pasts and futures for the player to become part of.
Ghost Written was awarded “Best Serious Game” at Gotland Game Awards 2009.
Creators:
Pernilla Sparrhult, Emma Ströberg, Richard Jakch, Christoffer Schedin, Jenny Nordenborg, Lotta Tjernström, Niklas Åhs, Anna Holmgren, Magdalena Lepp (external)
Exhaust
Filed under: Projects » 2D games in 2009. Tagged: 3rd year, gga 2009, winners 2009
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Exhaust is the first physics based 2.5D monster truck racing game to ever hit the market. Even though it is called a racing game, the use of dynamic objects and physics has given us the option of adding loads of interesting artifacts to the racing tracks which turns this monster truck racer into an incredible platform game.
Exhaust was awarded “Best Game Graduating Class” at Gotland Game Awards 2009.
Creators: Johan Norberg, Jakob Tanentsapf, Ricard Johansson, Jona Marklund, Nicklas Johansson
Website: http://www.databoxgames.com/
Co-Op Cop
Filed under: Projects » 2D games in 2009. Tagged: 4th year, gga 2009
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Co-Op Cop is a single player co-operative action puzzle game. The player(s) are controlling the two policemen Beardo & Musto – simultaneously – in the hunt for the vicious criminal “The Villain”. Beardo is controlled with the keyboard and Musto with the mouse. The basic goal in each level is to guide Beard to the exit, but getting there requires some tricky physics puzzling.
Creator: Marcus Ingvarsson
Krysanthemum
Filed under: Projects » 2D games in 2008. Tagged: 2nd year, gga 2008
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Krysanthemum is a game focusing on atmosphere and a relaxing experience rather than challenging gameplay. The player controls a creature that plants flowers which spreads calmness and tranquility to its surroundings.
Creators:
Björn Berggren
Andreas Malmberg
Website: http://www.krysanthemum.se/
























































































































