Fumbies

Filed under: Projects » 3D games in 2010. Tagged: 4th year, gga 2010, winners 2010
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Fumbies is a Facebook game about taking care of a handful of creatures that lives high up in the air, over the clouds.

The player needs to keep the Fumbies happy by making sure they are clean, well trained, feel good, and go to their job. The main goal of a Fumbies life is to “lovel”, when a Fumbie lovels it passes on its genes to the Fumbie’s children. The children will inherit the parent’s looks and attributes.

Attributes depend on how the player has trained its Fumbies, and determine if the Fumbie is an intelligent, strong, or charismatic Fumbie. Fumbies earns unique items and visual parts for each specific attribute. Thus; by changing a Fumbie’s attributes the player is able to give the Fumbie a unique personality.

Fumbies was awarded “Almedalen Library Award” and “Best Game Graduating Class” at Gotland Game Awards 2010.

Creators:
Producer: Max Tiilikainen
Graphics: Jona Marklund , Rickard Jonasson, Povel Gulin, Sebastian Larsson
Programmer: Johan Norberg, Sebastian Svensson
Sound: Josef Falkensköld (external)
Website: http://www.meowentertainment.com/

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Band of Brawlers

Filed under: Projects » 3D games in 2010. Tagged: 4th year, gga 2010
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Band of Brawlers is a 3 vs 3 combat game, requiring teamwork and tactics in a king-of-the-hill scenario. On a colorful planet somwhere in space brawlers have started to gang up and are battling each other for control of an abandoned Tivoli. Gang up with your friends and see which team has the greatest cooperation and tactics while you try to take over and hold as many of the zones as possible. While fighting you’ll also get to experience an innovative combat interface that lets you perform attacks with the mouse.

Creators:
Project Management: Natalia Mekras
Graphics: Ted Edin, Kalle Henningsson, Monica Kreitz, Tobias Källkvist, Daniel Ohlsson
Programming: Olof Ahlberg, Gunnar Carnbro, Peter Sjödin
Sound: Nicolas Leventorp
Website: http://sim4devblog.blogspot.com/

Midnight

Filed under: Projects » 3D games in 2010. Tagged: 2nd year, gga 2010, winners 2010
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Midnight is a real-time strategy game for three players. Each player plays as either the easy-going Rocks, the proud Papers or the wicked Scissors; miniscule creatures that crawl out of the shadows at night and face each other in an eternal battle.

It goes without saying that the papers live in constant fear of the scissors, which in turn are hunted by the rocks. This gives all the players a predatory/prey relationship towards each other, forcing them to use stealth, deception and ambushing to prevail. In short, Midnight is an RTS that focuses on stealth, exploring and mobility rather than numbers and micro-managing.

Midnight was awarded “Best Presentation” at Gotland Game Awards 2010. Tobias Andersen got an individual award for “Best Effort in Art”

Creators:
Producer: Alex Karlsson
Design: Per Lingvall
Graphics: Alex Lusth, Niklas Hallin, Tobias Andersen,
Graphics: Ola Persson, Martin Paulsson, Erika A. Porath
Programmer: Johan Sköld
Trailer: Stina Boberg, Victor Öhman Holmberg
Website: www.luciddreams.se

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Abzolium

Filed under: Projects » 3D games in 2010. Tagged: 2nd year, gga 2010, winners 2010
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Abzolium is an intense skill-based multiplayer arena game for the Xbox 360. Instead of choosing between a numbers of already made characters, you have the opportunity to customize their abilities to your liking. The variations of each new match will lead to loads of different unique combinations and will also result in tactical choices for each round. Enter the tournament of Abzolium and eliminate your opponents to be the ultimate champion!

Abzolium was awarded “Best XNA Game”, “Best Exhibition”, “Peoples Choice” and “Best Big Game Project – Second Year” at Gotland Game Awards 2010.

Creators:
Producer: Joakim Edholm
Lead art: Vira Haglund
Lead programmer: Elon Mallin
Graphic artists: David Klint, Sara Pauni, Malin Mellgren
Programmers: Joakim Östlund Andersson, Pelle Boström, Syawash “Sayo” Sharafadin

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Cause of War

Filed under: Projects » 3D games in 2010. Tagged: 3rd year, gga 2010
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Cause of War is a turn-based tactics game set in late WWII focusing on a complex system and competitive game play.

As a new entry in the genre of classic turn-based tactics games (think Jagged Alliance and Silent Storm), CoW focuses on advanced game mechanics and player customization. The game is set near the end of WWII taking a deeper look on the Italian Campaign. We aim to create a highly competitive game with a great community.

Creators:
Producer: Robin Flodin, Sebastian Torvaldsson.
Graphics: Sonny Hamberg, Emma Ströberg, Vira Haglund, Jommy Johansson, Joakim Reimer, Jhon Hjälm.
Design: Rasmus Davidsson, Fredrik Nilsson, Leo Larsson
Level Design: Ola Nilsson.
Programmers: Ted Lindström, Ted Löfgren, Christoffer Schedin, Tony Höglund, Rickard Jaksch.
Website: http://www.causeofwar.se/

Fields of Glory

Filed under: Projects » 3D games in 2010. Tagged: 2nd year, gga 2010
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Fields of Glory is an intense and tactical action game bringing the brutality and glory of the roman gladiator games into modern sports. As the champion of a professional gladiator team players will duke it out in fast paced and bloody matches where, thanks to advanced prosthetics, a lost arm or leg will result in nothing more than a pit stop.

Creators:
Gustaf Stark – Producer, Programmer
Daniel Eriksson – Lead Programmer
Mattias Niiranen – Programmer
Nehmo Tapio – Programmer
Markus Mattfolk Stenberg – Lead Design, Programmer
Gabriel Sammens – Lead Art, Graphic Artist
Fredrik Larsson – Graphic Artist
Otto Westerlundh – Graphic Artist
Johanna Sandhammar – Graphic Artist
Emil Kieri, Mats Söderblom – Trailer and Teaser

Dungeon Crawler

Filed under: Projects » 3D games in 2010. Tagged: 2nd year, gga 2010
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Dungeon Crawler is a digital boardgame, combining the best of both worlds by merging Vintage Gaming with Next Generation technology. The result is an amazing board gaming experience, enchanced by great characterization, savable character customization and progress and rules for bribing judges and swaying the crowds.

Creators:
Producer: Philippe Bolay
Graphics: Lars Johansson, Kristoffer Printz, Malin Mellgren
Programmer: Ted Wikman
Sound: Jesper Krogh Kristiansen
Music: Thomas Lavergren
Website: http://www.oob-games.com/

Victorious Skies

Filed under: Projects » 3D games in 2010. Tagged: 2nd year, gga 2010
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Victorious Skies is a competitive real-time strategy game all about aerial fleets clashing in air-borne naval combat. Two players will assume the role of an admiral leading his fleet into combat. Great fleets consisting of multiple ships of all kinds of classes, each providing their own utility to your squadrons delivers a detailed strategic experience.

Creators:
Producer: Thomas Appelberg
Graphics: Rickard Folland, Jonatan Hagström, Marcus Larsson, Nicolas Lindbäck
Programmer: Mikael Gullberg, Thomas Appelberg
Sound: Marcus Larsson, Thomas Appelberg
Website: http://www.victoriousskies.com/