Peter Stråhle Technical Artist
December 7, 2009
GAME alumni of the year Peter Stråhle returns for another session on art fundamentals and to hold a short workshop – sharing his experience of common modelling mistakes and demonstrating a more efficient work flow in 3D Studio Max. He’ll also spend some time talking about his time at GRIN.
As you can see in Peters blog, anyone interested in game specific art can get some great stuff from this guy, but the art fundamentals are an especially helpful tool for your team based productions. These are true tricks of the trade.
Public Lecture: Art Fundamentals
Time: Wednesday, December 16, 09:00 – 12:00
Location: HGO, E22







[...] This year features three full days of guest lectures and workshops by our industry active former students – ending the week with a huge party over at the Motion Capture Studio. Be there or be [...]