Post Mortem
Filed under: Projects » 3D games in 2012. Tagged: 4th year, GGC 2012
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Two complete strangers meet each other in the afterlife and have to join forces to find their way out. The ghosts have the ability to switch places with each other at any time, which is useful to work their ways through various puzzles on the way.
Post mortem is a two player co-operative puzzle adventure. The players can at any time translocate (switch places instantly)
Developers:
- Niklas Hallin – graphics
- Alexander Lusth – graphics
- Johan Sköld – programer
- Alexander Karlsson – programer
- Marcus Petersson – Tech
Tools:
UDK, photoshop, 3Ds Max
Visual studio
Audacity
nFringe
Maya
Zbrush














[...] year! First year student project Clapper was nominated for Best Innovation. Lucid Dreams’ Post Mortem and Secrets of Grindea were both contenders of Game of The [...]